Four-aircraft decision system

Giant-Threat Squadron Plan

Revealed scenario framework

Against a giant threat, composition must address the boss, its defensive systems, supporting aircraft and mission-critical allied objectives rather than damage alone.

Confirmed threatLand Battleship
DefensesRailguns · AA · drones
Allied taskProtect bomb trucks
EnvironmentCity demolition

Confirmed evidence

The official hands-on mission requires protecting bomb trucks, attacking treads, surviving railguns and anti-aircraft fire, fighting drones and interceptors, and using demolished skyscrapers to trap the Land Battleship.

How to make the decision

The player cannot evaluate a squad only by boss damage. A useful team keeps allied vehicles alive, suppresses supporting threats and creates safe attack windows while following environmental objectives.

Evidence boundary

Final mission name, checkpoints, exact weak zones, weapon damage and AI behavior are not fully published. This is preparation logic, not a step-by-step retail walkthrough.

Practical procedure

List the boss phase, support threats and fail condition separately; assign roles to each; use cover during vulnerable attack runs; and follow scripted environmental instructions instead of forcing direct damage.

Verification checklist

  1. List the boss phase, support threats and fail condition separately; assign roles to each; use cover during vulnerable attack runs; and follow scripted environmental instructions instead of forcing direct damage.
  2. Keep mode, platform, edition and account entitlements separate when applying this answer.
  3. Recheck the linked primary source after a store update, online-mode reveal or launch patch.

Giant-Threat Squadron Plan FAQ

What is the direct answer for Giant-Threat Squadron Plan?

Against a giant threat, composition must address the boss, its defensive systems, supporting aircraft and mission-critical allied objectives rather than damage alone.

What should not be inferred yet?

Final mission name, checkpoints, exact weak zones, weapon damage and AI behavior are not fully published. This is preparation logic, not a step-by-step retail walkthrough.